This is just a collection of issues that myself, and other irons would like to see fixed, some are for more than just ironmen though.
Some are pretty tedious to get, I understand the community voted to have these items dropped by monsters, so it wasn't just a store for irons, which is good, but I think some should be increased, for example chaos druids drop 5-8 wines of zamorak at a 1/31 chance. As the main way of farming that secondary, I think it should be raised to maybe 10-20, or maybe just make them less rare.
BLUE DRAGON SCALES: this is probably the single most annoying overlook I have experienced so far, the only thing in game that drops these are brutal blue dragons, at a 1/58 droprate... 5 at a time....... This is basically the only way to get antifires other than farming dagganoth rex, and I think either they should be added as spawns to the taverly dungeon (and myths guild when it is ingame) or added to a shop. I did over 20 minutes of brutal blues just to get a single drop so i could go kill some vorkath. This update seriously needs to be in game asap.
Mort myre fungus: There are only 2 ways of getting bulk mort myre fungus, Vet'ion, and blue dragons, blue dragons drop 5-15 at a 1/26, (they also drop vials of water at the same rate, this should be removed because you can buy them from a shop and does nothing but make the useful drops feel even more rare) I would suggest either slightly lowering the droprate of mort myre fungus from blue dragons, or upping the amount they drop to be more in line with the other secondaries, 10-40 at a time. Vet'ion can drop 100 of these, but theres only 1 vet'ion, in multi. At over 30 wild, its just unrealistic to expect every iron who will ever need them to go sit at vet'ion, especially once all the wildy bosses are being camped 24/7 by people looking for the rings/shards.
Red spiders eggs: similar issue to the fungus, main way of getting it would be a wilderness boss that can't be instanced, This is slightly less of an issue because of the spawns in edgeville dungeon, but seeing these added to a table from a slayer monster, noted, would help the lower level players trying to get their first super restores.
Seeds: As of now, there's no amazing place to farm out a lot of mid-high level seeds, searching for any herb seed on the bestiary tab just gives the "too many results" message, most likely because all kinds of things drop seeds, but for example, aberrant spectres drop 12 different seeds, varying from 1/30 to 1/90.. until torstol, which is for some reason a 1/903, More rare than a torstol seed from abberant spectres in osrs. It seems to be a trend where a monster that drops seeds, drops a large variety at an overly rare rate because of how many exist on the table. An easy fix would be removing bs like the belladonna seeds, cactus seeds, and also removing some of the overly rare herbs. abberant spectres drop 1-3 grimy cadantine, lantadyme, and dwarf weeds.. at 1/586.. compared to the 1/52- 1/70 rate on osrs. Clearly something isn't right about these rates. Biggest suggestion for herb seeds imo
Farming Guild: Allow us to use the farming guild, contracts, and maybe hespori as well. This area is already in game, but not accessible.
Last thing to do with herblore, PLEASE add the ability to make divine pots, you get the crystal shards from chopping the crystal tree that appears every now and then, and as far as I can tell they are useless rn, adding the ability to make divine potions with them would be huge for anybody not willing to try for the overload heart.
There are a lot of shops that aren't available to irons, for good reason, but there's some serious side effects that should be fixed as well.
Quick examples that just need to be added to another shop for irons: Ghostly robes, Climbing boots, God staves, all simple items, that just can't be obtained on an iron for no reason.
Pvm points store: past early game, there's only really 2 items worth buying in this shop, the ancient caskets, and resource packs. These items are decently priced, and shouldn't be changed in that aspect, however I would love to see some more items added to this shop, maybe more "end" game upgrade components, such as the slayer helm addon that will make it the fused or w.e helm you guys plan on making, or maybe adding a "random halo" for 200ish points a piece, (this is because as of now halo's from ancient caskets are incredibly rare, especially considering how many unique ones you need for a fused attempt, pls make the rate better so it's worth opening these)
Resource packs could also do with a small upgrade, maybe adding prayer potions, antifires, ranging potions, things that fit in with the current contents of whats in them.
Another new item that could be added is a cheap one time use "clue skip scroll" just allow it to skip a single step of a clue, would be useful when you're doing a stack of clues and want to skip a tedious step.
Blood money store: This needs an overhaul for irons for sure,
This is the only thing irons can spend blood money on as of right now, other than the upgrade table. There are many things in the main blood money shops that should be open to irons imo, things like the imbued heart (maybe not now since superiors are finally being added, but still as of now it's strictly a donation item, which feels wrong.) Burnt pages, tome of fire, dragon darts, thrownaxes, and knives, resource packs, spirit shield/blessed spirit shield, obsidian armour, Some of these are too tedious to stack on an iron, and honestly have little use anyway, These and other items should be allowed to be bought on an ironman with blood money because blood money isn't strictly from pvp, or farming kills on an iron or anything, you get lots from camping wilderness bosses, revs, tournaments, And as of now stacking blood money has almost no use. Especially considering the protection values right now, bringing god dhides (the only thing we can currently use blood money on) into the wild, isn't even useful because they protect over things like imbued rings. Would seriously like to see more blood money items accessible for irons.
Also random suggestion, please fix the corrupted pickaxe, It has no use as of now and takes a lot of time to get.
I've tried my best to collect some info from other irons, as well as things I've noticed and had to work around while playing, theres tons of other suggestions that I can't think of right now, and I'd love any irons who didn't get their suggestions in here, or want to propose a different idea to what I've said to respond to the topic so the devs can fix these issues in a way we are all happy with. Thank you for coming to my TedTalk.