The brand new item sinking system!
The gauntlet gods have started to accept sacrifices from the mortals of this realm on the brand new sacrificial altar, north east of home!
Appeasing the gods will favour the player with brand new "Gauntlet Shards". These can in return be used in the special Gauntlet Shard Shop (Accessible by right clicking the altar), as well as brand new item upgrades inside of the upgrade table!
Gauntlet Shard Store
This shop includes the following items:
- Bones to Dragonfruit tabs. These can be used to convert bones to dragonfruits, which heal 12 hitpoints each (4 more than peaches)
- Blood shard. As an alternative way to obtain them next to blood money.
- Bound Looting Bag. Works the same way as a regular looting bag, except it cannot be lost upon death.
- Skin recolours. Cosmetic overhaul for your character.
- Crystal Tool Seed. Used to create the crystal pickaxe and axe.
- Granite Clamp. Used to create granite maul (or)
> Future updates will include more items to this shop!
For a full list of sinkable items check out this topic here:
Upgrade Table Expansion
The upgrade table has seen a vast increasement in items obtainable inside of the table, as well as a few recipe changes to existing items.
Brand new items:
- Zamorak Godsword (or)
This weapons special attacks freezes the opponent for 30 seconds! (55% special attack cost)
- Bandos Godsword (or)
> This special attack now only costs 40% to use.
- Saradomin Godsword (or)
> This special attack now heals double the amount of hitpoints & prayer of a regular SGS.
All Ornament godswords have increased stats over the regular godswords as well!
- Amulet of torture (or)
> Has increased stats over the regular Amulet of Torture.
- Necklace of Anguish (or)
> Has increased stats over the regular Necklace of Anguish.
- Tormented Bracelet (or)
> Has increased stats over the regular Tormented Bracelet.
- Occult necklace (or)
> Has increased stats over the regular Occult Necklace
- Combatant heart
> Works like an imbued heart, but for melee stats.
- Rangers' heart
> Works like an imbued heart, but for the ranged stat.
- Eternal boots (or)
> Has increased stats over the regular Eternal boots.
- Pegasian boots (or)
> Has increased stats over the regular Pegasian boots.
- Dragon defender (t)
> Has increased stats over a regular dragon defender, but still below the (future) avernic defender.
- Brimstone Ring (i)
> A new BIS tribrid ring that gives exceptional stats above all else.
- Blessing of the gods (all blessings are now obtainable from medium+ clue caskets!)
> An exceptional blessing with extroadinary stats to boast! (Equipped in a player's arrow slot)
Changes to the upgrade table:
- The overload heart recipe now requires an imbued heart, a combatant heart and a ranger's heart to be attempted.
- Lava d'hide armour has been added to the upgrade table. Pieces now require less hides to be created, but require an additional armadyl armour piece to do so.
- AGS (or) and cursed VLS have been moved to the "weapons" tab.
> Cursed vesta's longswords recipe has been changed to 2x vesta's longswords and 2500 gauntlet shards (originally 5x vls).
Crystal Keys & Enhanced Crystal Keys
The droptable for both these chests have seen some significant changes. They now give a far wider pool of rewards, including increased amounts of skilling supplies and more.
On top of that some brand new items were added to the enhanced crystal keys!
> Players can now receive armour seeds from enhanced crystal keys. These can be used at the singing bowl to create crystal armour.
> Players can now receive enhanced weapon seeds from enhanced crystal keys! This item can be used to create the Blade of Saeldor & Bow of Faerdhinen!
These items, unlike their OSRS counterparts, will NOT use charges to be used! However, shards are still required to create the items!
Additionally, both keys can also give dragonstone armour, a cosmetic rare armour with decent stats!
Other changes & game fixes
> Chambers of xeric fixes
No longer Teleporting out of bounds.
No longer safe spottable.
Slowed down the rocks.
Altered the damage of attacks,
Can be damaged now.
Can also damage back even through prayer,
Now has a decent amount of agro range to be aggressive inside the raid
Added Raid potions to Scavengers:
Add potions to drop rate for scavengers making it so you obtain them without farming/brewing.
Altered the points for Scavengers:
Lowered points on scavengers to compensate for giving pots inside the raid
Muttadile + Large Muttadile:
Lowered the damage of both massively
Corrected points being given
Stopped him from returning to the anvil every second & it will agro for more of a fight.
Made olm more aggressive,
Corrected casting when inside the room,
Altered falling rocks so it doesn't last the entire raid,
Corrected head moment when targeting a player,
Adjusted his flame wall to actually lock you inside until you douse a fire to escape
- Fixed being able to special whilst auto casting - Corrected the spell casting for weapons that where supposed to auto cast
- Fixed issues with NPC's not dying whilst on a Slayer task - found there was 1 to many calls for NPC's death which was causing all the issues with the Slayer monster that also transformed
- Master wand
> Added the master wand to the correct spell books for Normal and Ancient auto casting
> Made hiscores work inside the rune client, needs fine tuning due to right click lookup, but works for every single player in the game, as long as they have logged in and logged out to obtain there stats on the hiscore plugin.
- Pest control
> Fixed npc's not despawning upon complete or fail or Pest Control
- Buy and sell amounts in shops changed
> Changed the buy and sell inside the shops from 1,5,10,50 to 1,10,50,500 for sell and 1,10,50,5000 for buying
- Blessings added to Clues
- Spiked Manacles added to medium clues
- Climbing boots (g) added to medium clues
- Added Tortured Gorillas to Demon NPC definition
- Fixed Draco set noting bug
- Lizardman shamans regular attacks work again
- Vorkath is now in the NPC Dragon definition
- Amulet of the damned has been added to barrows loot table
- Extended the delay after combat to be able to use the bank command
- Added all the items for Grand rune pouch and Bound looting bag
- Revenants Imp, Goblin and Hobgoblin added to undead npc definition
- Added prayer bonus to dragon hide
- Added stats to master wand
- Changed respawn timers on wilderness bosses to 15 ticks
- Moved grace slightly
- Added NPC for appreciation point store and Corrupted shard store
> Located at home infront of the Altar building
- Added Brassica, Armadyl, Guthix, Seren and Bandos halo to Hard and Elite clue scroll tables
- Vote lottery will send the rewards to your bank now
- Blowpipe will now work as intended with Avas devices
- Dragonfire shields are now able to be uncharged
- Lava dragonhide is no longer craftable and is now in the upgrade manager
> This was a decision made for balancing purposes.
- 3rd age druidic is now equipable
- Added the Golden godsword special attacks
> The ability to obtain these has been added to the donator store for 25 tickets
- Pearl fishing rods are now equippable and work as their correct fishing rod type
- Added herring and Sardine fishing to Net / Bait fishing spots
- Fixed the singing Bowl entirely
- Crystal armour is now equipable
- Crystal harpoon is now equipable
- Crystal halberd is now equipable
- Added range strength bonus to all Amethyst ammo
- Exodia the forbidden one is now Nechryarch
- Corrupted Javelin is now 1 tick faster in attack speed on both rapid and regular
- Nerfed the defencive stats of the Smoke Devil boss
- Vampyric faceguard will now hide your beard when equipped
- Changed it so hiscores will only update if your total level is above 200
- Crystal tree & Shooting star Mine/Chop actions on the different tiers have been fixed
- Added mogre spawns at Mudskipper point